

But you can still generate the IPA and then send it to Apple from a Mac machine later on. Visual Studio 2017 does not currently support the Archive for Publishing workflow found in Visual Studio for Mac. To connect real device to create IPA file do I need to connect it in Can we access Xcode from VS in order to release app If I want Store using Application Loader or Xcode, Can we do it from Windows If I need to use Mac then for which steps We are releasing app to App You will need Application Loader which ships with XCode to submit your IPA to Apple but you can generate the release IPA directly on windows too. Is it possible to release app from Windows machine only or I need to ipa file are the same things in this context.

To create IPA file do we need Mac machine connectionĪgain, yes, you do. ipa, you don't need any iOS device connected. If I want to connect real device(to visual studio as targeted device) to create IPA file do I need to connect it in Mac or PC(Via USB cable) in order to get in VS PC Publishing to App Store Connect directly from Visual Studio is not possible for now. Visual Studio uses Xcode for building process. However, the first build should be submitted by Application Loader from macOS.Ĭan we access Xcode from VS in order to release app to App Store Publishing a release can also be done using services like App Center. We are releasing app to App Store using Application Loader or Xcode, Can we do it from Windows machine. Subsequent uploads could be done without macOS. ipa) and for uploading your first build (.ipa) to App Store Connect. You need macOS connection for compilation (building. If I need to use Mac then for which steps while releasing app to App Store Uploading can be done either physically from macOS or remotely but not within Visual Studio. And you need to upload the first build from macOS with Application Loader. You need an active connection to macOS to build your. Is it possible to release app from Windows machine only or I need to use Mac physically Of course, you have to have corresponding provisioning profiles configured in Xcode but this is another question. ipa file in project's output directory (for example, bin\AppStore). ipa, choose AppStore (or Ad-Hoc, Release) | iPhone as solution configuration and build the project.
